![]() ![]() There's a magnet app that lets you move metal objects, round and square remote bomb apps that gives you bombs (yay, infinite bombs!), a Cryo app that creates a block of ice on water, the stasis app that freezes time for an item/enemy that you can hit to build up a sort of “kinetic charge”, and of course the extremely important camera app (because really, what tablet in 2017 doesn't have a camera amirite?). The first “new” thing you get is the Sheikah Slate, AKA a tablet, that has 6 different runes, AKA apps, that have different functions that can be used around the world. The main gameplay of Zelda is pretty simple. Sounds pretty similar to normal Zelda games, but is it? ![]() Taking place 100 years after “Calamity Ganon” has mostly destroyed Hyrule and has taken over Hyrule Castle (where Zelda keeps him “captive” apparently), our hero must explore the world to recover 4 big mechs Divine Beasts, his memories, and of course the Master Sword, so he can defeat Ganon and the world of Hyrule can return to its normal peaceful self. ![]() This particular Zelda game puts you in the role of Link in the vast open world that is now Hyrule. Breath of the Wild, on the other hand, basically abandons that formula. You’re the hero, you must save a princess, and that involves going through an average of around 8 different dungeons collecting various tools that are required to explore the whole world and reach your damsel in distress Princess Zelda. Nintendo’s Legend of Zelda series used to follow a pretty well-received formula. Breath of the Wild: The Real, Un-paid Review ![]()
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